Saturday, January 17, 2015

Majora's Mask truly embodies the spirit of the Zelda series



So much has been said about Majora's Mask that it's easy to overlook what makes this game so great when it comes down to bare bones. One of this game's claims to fame is the "Ben Drowned" Creepypasta that plays off of the macabre and dark environment of the game. This game has such a large cult following (it's become even more apparent with the recent collector's editions of the game being sold out in 15 minutes or less) that the premise of the game almost gets drowned out (no puns intended) by all the hype. So, what is it about Majora's Mask that that makes it so popular?

Like Majora's Mask, the Wind Waker wasn't a fan favorite at first

If you think about it, Majora's Mask and The Wind Waker have a lot in common. They both were games that resulted in an upgrade in hardware (MM with the ExpansionPak and WW with the GameCube), and they both weren't well received by the Zelda fanbase at first. You can really tell that the developers were attempting to try something new with these titles. In Majora's Mask, they were able to add more detail and complexity to the overworld that was absent from Ocarina of Time. With Ocarina, the developers introduced the concept of the 3D Zelda game, but with Majora's Mask they perfected it. With The Wind Waker, I think the developers wanted to play with the idea of a more expressive Link and more dynamic overworld, hence the cell-shaded graphics. Both titles were hailed as being too different, and therefore fans steered away from them at first. However, they both eventually became huge hits and received/are receiving remakes. In my eyes, these games (Majora's Mask more specifically) embody the spirit of the series that was introduced in the original game.

The least popular Zelda titles are often the most different (excluding the original of course)



In the original Legend of Zelda game, there was very little direction, leaving the player to explore the world as they pleased. Granted, the Zelda games of today are way more linear than the original Legend of Zelda, but I think Majora's Mask is a more modern version of the original game without being being a direct sequel.
There are so many secrets to be discovered in Majora's Mask. The game itself is like one big puzzle, and it's up to the player to figure out where all the pieces go. That's much like how the original Legend of Zelda game is. In both games, the player acts as a detective trying to solve a mystery with very few clues along the way. Granted, many other Zelda games feature these elements, but in Majora's Mask and The Legend of Zelda, I feel like the exploration element is the most prominent.

There are 24 masks to collect in Majora's Mask, and 20 unique quests to get them

The developers of the upcoming Zelda game for Wii U claim that they're going back to basics. However, I think they already have in the form of Majora's Mask. The game is such a good example of what makes Zelda times great, both new and old. The time where that game was seen as taboo and too different is now gone. I think it's arguably one of the most popular Zelda games to date. Hopefully the upcoming remake will do it justice, but only time will tell. I'll be playing that game as soon as it comes out, so expect a post about by thoughts of the game! With this post thus ends my series of Majora's Mask posts.

If you're intertested in other things I've written about Majora's Mask, be sure to check out my top 5 hopes for Majora's Mask 3D, my theory about the story of Majora's Mask and what it means, the Majora's Mask easter egg in A Link Between Worlds, the classic dungeon theme easter egg in Majora's Mask and the Star Fox easter egg in Majora's Mask.

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